AI Insights · Timothy · July 2024
Top 5 Science Games on iOS in Australia: Q2 2024
Discover the performance trends of the top 5 science games on iOS in Australia for Q2 2024, including downloads, revenue, and active user metrics.
In Q2 2024, the top 5 science games on iOS in Australia exhibited varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends based on data from Sensor Tower.
Plague Inc. by Ndemic Creations saw a steady revenue stream throughout the quarter. Weekly revenue peaked at around $1K in mid-May before dipping to approximately $727 by late June. Downloads fluctuated, peaking at 290 in mid-May and ending the quarter at 204. Active users experienced a slight decline from 434 in early April to 369 by the end of June.
Cell to Singularity: Evolution from Computer Lunch showed a strong revenue performance, reaching a high of $604 in late May. Downloads were consistent, peaking at 120 in the last week of June. Active users followed an upward trend, starting at 400 in early April and rising to 526 by the end of the quarter.
Jetpack Joyride by Halfbrick Studios experienced notable revenue variations, peaking at $498 in mid-May. Downloads surged to 2.4K in early June, although they fluctuated throughout the quarter. Active users peaked at 10.5K in early June but saw a decline to 7.3K by the end of the period.
Cell Expansion Wars from MOBIRIX had modest revenue, peaking at $305 in late May. The game had minimal download activity throughout the quarter, with negligible numbers reported.
Infinite Alchemy - AI Craft by FIODAR PUCHKOUSKI had a strong start in terms of downloads, with 5.4K in early April, but these numbers dwindled to 75 by late June. Revenue was highest in early April at $273, before dropping to $44 by the end of the quarter. Active users also saw a decline from 8.1K to 4.8K over the same period.
For more insights and detailed data, visit Sensor Tower.